Thursday, April 7, 2011

Shammie - Enhanced Supershammie

Priority / rotation
  • Searing Totem with 0 ticks remaining
  • Lava Lash
  • Flame Shock (if Unleash flame buff is present)
  • Maelstrom Weaponx5 stacks + Lightning Bolt
  • Unleash Elements
  • Storm Strike
  • Earth Shock
  • Spirit Wolves
  • Searing Totem with any ticks

Glyphs
Prime: Lava Lash and any 2 of:Stormstrike, Windfury, Feral Spirit
Major:Chain Lightning, Lightning Shield, Shamanistic Rage maybe
Minor: w/e

Stats
 Agi > Hit > Expertise > Mastery > Crit > Haste > Int or STR > SP

Hit Cap is 17%, Expertise Cap 18 for melee

Build
aint got one :(

Shammie - Elementary, my dear Watson

Priority List (rotation - go down list til you hit a spell not on CD)
  • Fire totem down
  • Flame Shock DoT present
  • Lava Burst (whenever it's up or on proc)
  • Earth Shock (when you have 7-9 Lightning Shield charges)
  • Lightning Bolt filler
  •  
  • AOE is Earthquake then Lava Burst then Chain Lightning (or spam Earthquake if you can burn mana like crazy)
Totems:Searing, Wrath of Air, Stoneskin, Mana Spring (AND make sure you use Fire elemental on bosses at least once per boss fight)
Buffs are Flametongue and Lightning Shield (always)

Glyphs
Prime: Lava Burst, Lightning Bolt, Flame Shock
Major: THunder, Lightning Shield, Ghost Wolf
Minor: Water Breathing, Water Walking, Renewed Life

Stats
Spirit/Hit til capped > Intel > Haste/Mastery > Crit
Haste & Mastery are essentially equal. Hit cap is 17%/1742 and spirit contributes to it

Build
Elemental                    Enhance
3-2-3                              2-0-3
2-0-2-3                           0-0-2-0
2-1-2
2-3
1-1-0-1
3-2
1

Fire Mage

Priority List (i.e. rotation)
Single Target
  • Hot Streak when possible
  • recast Living Bomb after every explosion
  • Flame Orb when possible
  • Spam with: Scorch, Fireball, or Frostfire Bolt (FB for DPS, Scorch for moving)
Combustion: use when Ignite, LB and Pyroblast are on the target.
Multiple Target
  • Put LB on 3 targets
  • Blastwave on CD
  • Spam Flamestrike OR
  • for better mana management, spam Scorch with LB on single target (to get Impact proc)
Buff = Molten Armour (always), Arcane Brilliance

Glyphs
Prime: Molten Armour, Pyroblast, and either Fireball or Living Bomb
Major:Evocation, Polymorph, maybe Blink
Minor:Conjuring, Arcane Brilliance, any

Stats
Int > Hit (to 17% cap) > Haste > Crit > Mastery (but Haste & Crit may swap, depending on gear)

Build
Fire                 Arcane           Frost
2-3-0               0-0-3             0-3-0
3-3-0-2
2-1-1-2
0-1-2-1
2-1-3
2-3
1


Arcane Mage

Rotation
(1) Burn Phase - Blast spam until at 40% mana, then Evocation. Switch to Conserve
(2) Conserve Phase - Blast, Blast, Barrage, Blast, Blast, Barrage, throw  in Missle whenever it procs.Switch back to Burn on calculation


Calculation is to work out how long before Evocation comes off GCD & depends on speed at throwing Blast (i.e. 4 minutes CD so at 2.3sec per Blast and 1.5sec per Barrage, its ... god knows, as it depends on AB cost and your mana to see how long Burn Phase will take to consume your Mana. I'll work it out as a formula ... some other time.

Glyphs
Prime: Mage Armour, Arcane Blast, Arcane Missle
Major: Arcane Power, Evocation, any
Minor:Mirror Image, Conjuring, any

Stats
Bastards wont say, because 'they get set in stone and vary on gear'. well duh. Int first, then (I think ) Mastery > Haste > Crit, but god knows.

Build
Arcane                Fire                      Frost
3-0-3                    2-3-0                     0-3-0
3-0-2-2
2-1-2-3
0-1-2-0
2-1-2
1-2
1

Healadin

Rotation (ha!)
The basic order of business between the two styles is roughly the same.
Beacon will be a sizable portion of healing, and is usually best served on a tank, which one will depend on your total setup and strategies. Healing will come from Holy Light and Holy Shock, with divine light replacing HL under higher healing requirements. Effective use of Holy Power will ensure Holy shock is useful, but diminishes as you approach the GCD cap from haste due to the loss in output outweighing the efficiency gain.

Light of Day and Holy Radiance are AoE heals. HR should not be used for burst healing, but general wide-distribution, use on CD when the group is getting hit not just the tank.

Remember to Judge enemies for mana recovery (I keep forgetting)

Stats
Intel > SP > Haste > Mastery > Spirit > Crit

Glyphs
Prime:Insight, Word of Glory, Divine Favor or Holy Shock
Major:Cleansing, Divine Plea, Beacon of Light or Lay on Hands
Minor: Insight, BoK, BoM

Builds
Holy                            Prot                              Retr
0-3-3                            3-0-0                            0-3-0
3-1-0
0-1-2-2
1-1-3-1
3-1-2
3-0
1
4 spare points, possibly in Blessed Life, Enlightened Judgements#2, Last Word#2, Eternal Glory, Improved Judgement. Also, can drop Aura Master (make 5th tier 3-0-2) in favour of 4th tier (makes it 2-1-3-1). I recommend doing this, plus 1 pt to make LastWord#2, 2pts of Blessed Life, and 1pt in Eternal Glory

Macros

Retardin:

DPS CDs
#showtooltip
/cast Zealotry
/cast Avenging Wrath
/cast Templar's Verdict
/startattack

At 3 HP this will pop both your DPS cooldowns simultaneously. Stack the macro further by adding in a binding for Use trinkets, a Golemblood Potion, Synapse Springs, or similar.


Avenging Wrath
#showtooltip
/cast Avenging Wrath
/cast Hammer of Wrath
/startattack

Note that you may need to press this a few times. Above 20% it often takes your client a short time to confirm that HoW is a legitimate attack when AW was cast. Until your client admits HoW can be cast, it will not perform the attack.

Zealotry
#showtooltip
/cast Zealotry
/cast Templar's Verdict
/startattack

Holy Wrath and Consecration
#showtooltip
/castsequence [mod:alt] reset=14 Holy Wrath, Consecration
/startattack

You should generally not drop Consecration if HW is off cooldown. By combining to one button you can save some bar space. Via alt-button you could still cast Consecration, if desired, or if HW is in the last second of CD and you need to juice a few more precious DPS.

Attack Consolidation macro
#showtooltip
/cast [nomodifier] Templar's Verdict; /cast [modifier:shift] Inquisition

Allows you to collapse your HP abilities to a single button.

Retardin

Priority queue (aka rotation)
Single Target:
Inq > CS > TV > HoW > Exo > J > HW > Cons (exo only on proc, TV on 3 HP)
 (Buff - Seal of Truth)

Multi Target:
Inq > DS > TV > HoW > Exo > J > HW > Consec (Exo on proc, TV on 3 HP)
(Buff - Seal of Righteousness OR Truth)

With Zealotry up:
Inq > DS/CS > TV > Filler (Exo or J or HW or Consec in that order)


Stats
Str > Hit > Expertise > Mastery > Crit > Haste (Hit to cap, Expertise to 26/971)

Glyphs
Prime: Seal of Truth, Templars Verdict, Exorcism (or maybe CS)
Major: Ascetic Crusader Hammer of Wrath, Rebuke
Minor: whatever

Build
Retr                          Holy               Prot
1-3-2                         2-0-3               0-2-0
0-3-2                         0-0-2

1-3-2-1
1-1-1-3
0-1-2
3-0
1
One point wherever you like